Achievements and rankings
Below is a list of all previous players and the achievements they have earned. Since information from earlier games is harder to access it might not be completely accurate. If you see any errors please inform the Umpire.
By default all players will be added to this page; if you wish to have your name removed then please contact the Umpire.
Each achievement has a certain value (likely to be tweaked later). You will receive a ranking based on these values. Not all players from game 1 are listed (if you have been missed you can ask to be added); also since the scoring system was different in game 1 the players will receive 1 kill achievement for each 100 points they earned.
By default all players will be added to this page; if you wish to have your name removed then please contact the Umpire.
Each achievement has a certain value (likely to be tweaked later). You will receive a ranking based on these values. Not all players from game 1 are listed (if you have been missed you can ask to be added); also since the scoring system was different in game 1 the players will receive 1 kill achievement for each 100 points they earned.
The spreadsheet linked below has details of all previous players. This copy will only be updated at the end of each game in order to protect the identities of each player.
Click me for the spreadsheet!
Key
Badges
Game badgers are coloured badges which are awarded simply for playing the game.
Kill badges are awarded for every kill made by the player. These are colour coded to correlate with the game they were playing at the time. Kill badges for game one are based off of every 100 points rather than every kill since it ran off of a different system.
If you kills have been shared there is a chance you have 0.x of a kill and there might receive a half skull badge for every 0.5 kills. Half skull badges are always rounded down so achieving 0.25 of a skill (split between four) won't award you anything.
Kills made by players acting as a member of the police force will be shown wearing police hats. Kills made whiles acting as a thug will be shown wearing a mask.
Zombie kills are similar to normal kills however they are awarded for killing zombies rather than assassins. This can be awarded during zombie apocalypse events such as the endgame of game 2, or for killing someone who has taken a zombification potion.
Double, triple, quadruple kills and so on are awarded for each time you kill multiple players within a day. This means between 00:00am to 00:00am. Obviously if you happen to kill a tone of people at 00:01am an exception might be made.
Each of these awards replaces the previous e.g. if you kill 3 people in a day you will only be awarded a triple kill badge as opposed to getting both a double kill, and a triple kill badge.
Each of these awards replaces the previous e.g. if you kill 3 people in a day you will only be awarded a triple kill badge as opposed to getting both a double kill, and a triple kill badge.
A first blood badge is awarded to the player who achieves the first kill of each game.
Banners
A banner is similar to a badge however it can only be achieved once. e.g. a player who wins 2 game will still only have 1 winner badge.
Most banners have (or will in future have) a corresponding badge. This helps keep track of multiple achievements e.g. if you win the game more than once you will earn multiple winners badges. You will still earn a badge the first time you get a banner.
Most banners have (or will in future have) a corresponding badge. This helps keep track of multiple achievements e.g. if you win the game more than once you will earn multiple winners badges. You will still earn a badge the first time you get a banner.
The smoothest kill banner is awarded to the player that is deemed to have performed the smoothest kill at the end of each game.
The Aftermath banner is awarded to players who have survived until the end of a game.
The most inventive weapon banner is awarded for the player with the most inventive weapon at the end of each game.
The best written report banner is awarded to the player who writes the best report by the end of each game.
The best knife man banner is given to the player with the best knife kill(s) at the end of each game.
The best gun man banner is given to the player with the best gun kill(s) at the end of each game.
The best cop banner is awarded to the police officer who achieved the most kills.
The personification banner is awarded to the player with the best personification attack at the end of each game.
The most brutal kill banner is only awarded to the most cold blooded killer at the end of a game.
The psychofresher banner is given to the most mental fresher at the end of each game. This is normally a first-time player.
The Old Boy banner is awarded to the best non-fresher at the end of each game. This is normally a player who has played previous game.
The most assassins killed banner/spree badge goes to the player who has killed the most assassins while they were alive by the end of each game. This is awarded to the player who achieved the most kills overall, including kills made while player as a police member. This banner is awarded alongside the.
The biggest weapon(s) banner goes to the player who manages to produce and use the largest weapon by the end of a game.
The best trap banner is given to the payer who produces the best trap at the end of each game.
The winners badge/banner is awarded to the winning player of each game.
Rankings
Each badge that a player receives has a set value. These values are added up in order to calculate a players rank.